ksp planet textures. The normal texture just gives the planet some fake depth while in the map view or at great distances. ksp planet textures

 
 The normal texture just gives the planet some fake depth while in the map view or at great distancesksp planet textures  But it is replacing whole system, and I am looking for thextures for stock system

Game has only enough information for this basic fuzzy view of the map thenthen the detail generates at each resolution as the part observes that section of the map. 1 Fixed Kolyphemus' textures and clouds. 11 August 1st 2020 v1. Dev is currently experimenting with scattering of objects and bringing back high detailed collisions) *Waterfall (new way to render engine exhausts and looks 100x better than native) *Restock (updates the textures of most stock parts to match better which each other and look less cartoony like some of the old parts tend to do) *TUFX (adds post. x Save Page Now. Locate the "SaveLoad" folder in GameData/KittopiaSpace. 06 stock planets with the Kerbol System & KSP OPM (Outer Planets Mod) Planets. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. A place to discuss other parts of the KSP Network such as the Mod Repository on Curse, the website, this forum and the wiki. . 7. Asset Blacklisting. Community Terrain Texture Pack (CommunityTerrainTexturePack 1:1. 1. Also note the relatively new "UVNoise" setting, which allows adding noise to the texture look-ups, either for large animated cloud effects (see Jool), or to mask pixelization in fine detail (see Kerbin). LOGIN SIGN UP. This has been a graphics bug since a late September prerelease build. It improves surface texture quality greatly, but this comes at the cost of performance. 18) Distant Object Enhancement /L default config (DistantObject-default v2. 0, 1. 1. 0, courtesy. Forgot your password? Sign UpVR go brrrrrrrr. It gives modders a toolkit of commonly used resources to play with, and helps us all work together in the same resource playground. Also city lights. Stock KSP uses the [maxTemp] value to determine at what temperature parts will blow up due to overheating. Originally, it was created as an. 0. June 24th, 2021 v1. - Scatterer support! - EVE support! (Big thanks to Galileo for letting me use textures from SVE and helping me with the configs!) About: PlanetMaker allows you to create and tweak your own planet using image textures, lighting, and more importantly, your imagination. 4 - Recompiled for KSP 1. Make sure your Kopernicus version matches your game version if you are not using the latest KSP version. Download Galileo’s Planet Pack 1. dds files. Parallax Stock Planet Textures Real Solar System SmokeScreen Real Solar System Textures - 16384 x 8192 Real Plume PlanetShine Environmental Visual Enhancements Redux A lot of these mods have dependencies which CKAN auto-installed for me. -Removes uneeded band around Jupiter, doubling performance-Added a lite mode for those with lower end PCs-New 16k textures and heightmaps for Jupiter's Moons-New PQS mods-Rocks on all Galilean moons-Bug fixes v0. If your GPU is a few years old, it might result in FPS loss. jpg/. If anyone has a better visual quality pack I can run without conflicts (preferably on the latest KSP version) with Parallax I'd be happy to try it. Remaster to. Shaddy/Translucent Specular shader compared with KSP/Specular on the stock large solar panel, enabled if Textures Unlimited is installed. Just to clarify, this is about planet textures so I'm tagging @Thomas P. All planets are to KSP scale, but orbits are closer to the star so everyone can get to distant worlds more easily. It’s basically the base for anything related to textures in the KSP. No more cloud rim in scaled space. 4. 2) After REX's dependencies have been installed, install Real Exoplanets by extracting the "RealExoplanets" and "REX-Textures" files into the KSP GameData folder. The regions may be square or rectangular, or may have arbitrary shapes. Rotating Planet Physics. jpg, etc. Members; 4,957 4. Kerbal textures are in the KSP_Data folder inside the . Physics Range Extender . This version uses a few more. This is frequently placed in a bracket . The sequel to the planet pack Low light levels Red. I'm running RSS/RO/RP-1 in KSP 1. 1. Extensive third-party mod integration means you can play OPM with a whole range of other mods Screenshots. but it seems like this subreddit is a shady place anyways, the most upvoted post the other day was someone thinking they have copper nozzles when they fucked up the textures unlimited reflection settings - that was the engine glow texture that was suddenly visible and reflective. Originally, it was created as an alternative to Universe Replacer, which significantly lowered frame rate and caused lags on vehicle switching. -Planetshine (Adds reflected light off a planet's surface so the bottom of your ship would be lit blue by Kerbin, or green by Minmus for example. Stats for Stock Ring Textures. 56,673 Description Comments (7) Files Images Relations This is only a texture for the planet Kerbin and no mod. What makes this different from other visual packs? This. New binary assemblies for KSP 1. This would be of the order v2 (m2/s2)6. X. The depths of the mind. Asset Blacklisting. Seperated ScaledSpace export and PQS-Texture export. this is a add on pack af this series. This is not a DiRT issue, but one you might encounter regardless. Kerbals can pick up samples of the features, and they can be scanned with the 3 different types of scanning arm. Planet textures are best in 2x1 shape, where its twice as wide as it is tall. I love this texture pack :p. While the stock game is in a great state after the final 1. Basically, nearby objects like your spaceship, the planet you're on, etc are rendered normally, but there is another copy of the solar system that's scaled down to 1/10 scale on another scene, and composited in behind everything. Added Breaking Ground surface features. 13) Astronomer's Visual Pack-8k Textures (AVP-8kTextures v1. ) -Scatterer (Light scattering and refraction) -EVE (And one of it's config mods like SVE) (Clouds and lot's of other stuff) -Distant object enhancement (See stuff. Then you must change all of the directories in the cfgs to match the new location of the textures. 1 - About. 12. Use a 2*1 texture, which comes in 1024-512, 2048-1024, and 4096-2048 sizes, you can continue going up if you want, but I would recommend 2048-1024 textures for rocky planets and 4096-2048 for gas giants. TextureReplacer is a plugin for Kerbal Space Program that allows you to replace stock textures and customise your Kerbals. When a planet is scanned from a stable, polar orbit all resources will be available for viewing, both in the stock planetary resource overlay, and on SCANsat maps. And so, we will nead another way to load the custom terrain. TextureReplacer fixes this by generating mipmaps under paths specified in the configuration file. If you do install it, I'd recommend deleting the stock planet cloud config file, or going into the . Planet Tutorial Phase 2-Adding custom terrain. Those seeking a way to vent said creativity will be delighted to learn that, with the. 10, and was amazed by the new textures SQUAD had added. Save Page Now. It will take care of orbit, gravity, atmosphere and so on. 4. It got off very badly (similar results to BK at the moment) because it was very poorly made with very bad textures. Preferable for other atmospheric celestial bodies as well. x. 0. 4. See here for EVE (thanks for everything @rbray89). now "Legacy Shaders/Particles/Additive" Unity changed the location of the shader in the object hierarchy as of Unity 2017. 8. As of Version 1. You can change the skybox (background stars) and use HD planet textures. You can also use the builtin terrain textures found in KSP. 1. 2. 8 -Recompiled for KSP. 5 - concept image post by @drswagboss from December 2015. Some cloud and noise textures in EVE_Textures are created by themaster401 and Asternomer, in Astronomer's Visual Pack, under the Creative Commons Attribution-NonCommercial-ShareAlike 4. png/. So, what's included in the assembly? 4k & 8k clouds. Join Planet Minecraft!KSP AVC. However, this method may break mods that depend on the stock assets. 6. KSP Renaissance Compilation has great high-def planet textures. Astronomer's Visual Pack-4k Textures (AVP-4kTextures v1. Without sacrificing parts or texture quality, this mod unloads and loads textures on the fly! Increase texture resolution to max again! Now with updating loading while textures/parts load, IVA texture handling, and caching the full-sized textures! No duplicate textures are loaded into memory! Fixed certain parts, now unloads only once. 1. Source Code. I need the Planet Textures of the KSP Planets for making my flag (with a 3D Software), but i can´t figure out where to find them at the KSP folder. 0. It can be used with the TextureReplacer mod from ducakar. 5] (as of June 30, 2015)A set of textures for Procedural Parts!These textures are mostly from a request thread on Reddit, and I'm open to adding more! Feel free to leave requests in the comments. 2 -Updated version filter to not include versions prior to 1. Posted August 26, 2014 (edited) The Community Resource Pack is a clearinghouse for common resource configurations as well as resource distribution configs for the stock resource system. 0 International (CC 4. Install Endraxial's planet textures for it. Remember me Not recommended on shared computers. ago TextureReplacer is a plugin for Kerbal Space Program that allows you to replace stock textures and customise your Kerbals. 0, if installed). KSP's marketing effort is mostly going to the developer videos. I want a mod that ONLY adds planet textures of a higher detail, for all altitudes. 6. Guarded by nothing but the very nemesis which plagues the planet - loneliness, darkness, death. But anyway you. EvePlus: Adds 3 moons. Oinker's EVA Visor - EVAvisor with transparency / EVAvisor no transparency - Before you say, "But. Copy from [GPP Download]GameData to [KSP]GameData the folder GPP and all its contents. Scatterer. An increased texture size would only affect the GPU, meaning it likely wouldn't impact performance at all. KSP's solution to the graphics problem is what they call "scaled space". 2. Textures have been added separately to speed up the update process. texture; ksp; replacer; visual; resolution; By benclothier8 May 11, 2018 in KSP1 Mods Discussions. I. Max that out and you should be good to go. Procedural. "Dry" Colormaps (those without any transparent portions, aka those for planets that don't have oceans) use DXT1 "Wet" Colormaps use DXT5 Normal maps also need DXT5 (some places recommend DXT5nm but don't use it. This is my second planet mod, this one adds a moon between minmus and the mun. KSP Interstellar Extended (KSPInterstellarExtended 1. Custom terrain textures and improved ground scatter has made planets and moons never look so good up close. Moho lacks an atmosphere and natural satellites. There is also a. @Astronomer's Astronomer's Visual Pack - Interstellar V2 - I can't thank you enough for what you've done for your ground breaking work on the aesthetics of KSP. . Bill Kerman standing in front of a feature on Minmus. Floating. Many textures are from the RSS-Textures repository licensed CC-BY-NC-SA by the KSP-RO team and were modified by the KSRSS Team. Clouds and planet textures. 1. Download Galileo’s Planet Pack 1. Historical version archive (show other versions of KSP) Place markers and share them; Project sources: Leaflet plugin source; People using Kerbal Maps data: Tingle's Celestial Bodies Revamped High res texture pack [THREAD=24594]Telemachus[/THREAD] Telemetry and Flight Control in the Web. Tried --force-glc. 7 - Cassini -Texture revamps for Mimas, Enceladus, Tethys, Dione, Rhea, Iapetus and Titan. 3. Textures Unlimited The Textures Unlimited addon brings the Unity 5 Standard shader functions to KSP along with a suite of utilities for loading shader and model asset bundles, and a host of shader and. As the name implies, all of these exoplanets are real, and all of the planetary systems are located exactly where they are in real life. 1 with the latest versions of EVE (redux 1. ), and clouds for OPM. Version 0. 12. 7. Interstellar Fuel Switch is meant for mod makers who want to add resource/mesh/texture switching to their tanks. Join Planet Minecraft!65536 x 65536px cloud layer detail (always sharp). More specifically, it can: change bilinear texture filter to trilinear to improve mipmap quality. X. . So I will not share the original textures if the devs don't say "It's ok". Updated for KSP 1. Publish only what is purely your own content (no major derivatives). 5 to benefit from the optimizations and improvements Parallax 2 brings. 最近新安装了RSS也就是真实太阳系mod,给我最大的感觉就是入轨变得更难了;发射场也不再是位于赤道所以原版KSP里面的那种方法可能不再适用;低轨道通信会出现断开(因为不再是一个接一个的接力链接以保持通讯,所以可能有时候无法操控无人航天器)。这期专栏是分享我的(1. These are lower quality and not all textures have a matching bump map, but you won't have to put custom textures in your mod. You need Unity Asset Explorer to search for them and extract the textures out of it, which you can then edit. Sign In. It keeps the stock planets but changes them to be more realistic. ago. Its a game where you design and fly little green frogs from the planet Kerbin into space. Iv noticed all of your planet textures on the surface for all the planets in. MOD列表. . Steps to install. 0 | Gas Giant Expansion. X. In the Breaking Ground DLC, several new kinds of surface feature were added. 0 (December 26th, 2016) - Compatibility with KSP 1. New computer, no impact. It’s by far the smallest natural satellite that the Kerbal Astronomical Society has discovered. Perhaps I just have too many mods. I made some renders with 3DS Max (each major planet/moon with its respected radius) all in Full HD format (1920x1080) : Moho, Eve, Kerbin, Mun, Duna, Dres, Tylo, Vall, Laythe, Jool and Eeloo (the only one I have not placed in front of Jool) Kerbin and Mun. 7. It also has clouds and auroras, but you can get rid of those by deleting the "Atmosphere" folder once you install the mod. These “gaps” are filled with fictional. 5595141. TextureReplacer is a plugin for Kerbal Space Program that allows you to replace stock textures and customise your Kerbals. I use the GIMP-dds plugin, but my dds textures never work. Platform: Debian 64-bit. 6. In ksp you must have a planet named Kerbin set to homeworld to get your space center to work. Thanks! Quote; Link to comment1 for KSP 1. This means you are tessellating the ground many times. Registered. 12. Some cloud and noise textures in EVE_Textures are created by themaster401 and Asternomer, in Astronomer's Visual Pack, under the Creative Commons Attribution-NonCommercial-ShareAlike 4. If you have any issues, contact me on the KSP forums as "Gameslinx", or Discord as "Gameslinx#0544". 0 - Textures for RSS v13. They're just little bits and bobs here. Remember to check that the export was actually successful! You should find that the . The update features improved textures on Kerbin, Mun, Vall, Tylo, Sarnus, Eeloo, Tekto, Urlum and Neidon. 4. 3. Include both color (alpha channel for specularity) and normal maps. Step 11 - Preliminary configurationLicense: CC-BY-NC-SA. 5 Suit Textures will not work with post-1. The orbits of Sarnus, Urlum, Neidon and Plock are. Parallax (I want this one to be included no matter what) Planet Shine. Note that there is one section of the config that places the buildings, and a separate one that gives. dds, gravel. You can also contact me through Discord on the r/KSP discord server! (Preferred)v0. That is assuming they didn't increase the actual vertex count / terrain detail levels. Last. EVE-Redux. As you get closer this fades away and the actual terrain relief appears. ; The planet textures being replaced are the high-altitude textures, which are also used in the map mode and in the tracking. KSP Light (Default) KSP Dark . This mod is compatible with KSP 1. 1, heat sources include Kerbin's sun, re-entry and aerodynamic heating. 1. Locate the "SaveLoad" folder in GameData/KittopiaSpace. 1. New computer, no impact. The parts are fully tweakable with multiple options for customization of the shape, surface texture, and other parameters. 10 and up) - Fix bug when trying to draw biome map for planets with no biomes - Add some missing localization fields for resource scanners Version 20. The rings and coronas of the BlackHoles and Stars have been improved. Any planet mod made after 1. 12. First, go to the desired planet and press shift+f2 this will open a menu with all of the perimeters for the planets, at the top there will be a button that says "export textures" click it and another menu will pop up asking about the perimeters of the texture, tweak to your liking and click export. Each planet has been hand crafted for use within Kerbal Space Program. 2. The normal texture just gives the planet some fake depth while in the map view or at great distances. Apply planet pack, for example New Horizons ( forum, github) Kopernicus is framework for loading new and modifying existing planets. Textures are simply . You can now update to Parallax 2. The rings and coronas of the BlackHoles and Stars have been improved. That lets modders do everything from artful re-arrangement of the planets to their complete replacement. Everything I found is unfortunately outdated and mostly incompatible with the current version of KSP. Add a star: Maelg, an L-type brown dwarf star orbiting lonely around the blackhole. A skybox to replace KSP's default skybox with 4K textures of the Milky Way Galaxy. NOTES: Some parts of the planets remain to be mapped. Renamed a duplicated shader "KSP/Particles/Alpha Blended" to now have one named that and another named "KSP/Particles/Alpha Blended Scenery". It can be used with the TextureReplacer mod from ducakar. It was my first planet pack and I went into it with no knowledge of how to make decent textures at all. It lasts 40 years and is 100% biodegradable. xksp colorful leaves Minecraft Texture Pack. This mods is licensed by Creative Commons Attribution-NonCommercial-NoDerivs CC BY-NC-ND. 2. Awakenings, the first installation, consists of a system replacer and various interstellar destinations. Also if your changing planet textures, don't use texture replacement mods as they don't change the terrain. 1 prerelease. PlanetShine - Default configuration. 3 is pretty much excellently upwards compatible and has good chances of being downwards compatible. 4. Copy from [Textures Download]GameDataGPP to [KSP]GameDataGPP the folder GPP_Textures. So it is optional if you want to use it. . /texturefilename (/folder would be GameData/folder). angrywankenobi • 5 yr. This mod adds ground textures to ALL celestial bodies within the STOCK SOLAR SYSTEM and makes scatter objects tangible. 4. This is the ground textures mod for any STOCK game. Get Parallax - Stock Planet Textures from CKAN Get RealSolarSystem from parallax branch on github (you already did this) Community Terrain Texture Pack v1. 3. 3 and kopernicus BE is. GPU Instancing would really have a CPU-side effect, as it reduces draw calls (which would be great, as KSP's terrain generates a huge number of draw calls). Kerbin and Laythe are still screwed up, but in a different way than before. I'm pretty sure this was asked not only once. Other than that I don't know. Open the zip-file and c opy the 'GameData' folder into the KSP directory. 4 - Recompiled for KSP 1. Install Oinker's skybox for it. to install, move the odessyus folder out of the downloaded gamedata into ksp's gamedata folder :) 1. Menu items tend to move around between releases, but as of Gimp 2. Near Future Launch Vehicles. X. CurseForge - a world of endless gaming possibilities for modders and gamers alike. Planetary Twister What is this ? Planetary Twister is a solar system generator application for kerbal space program. There are however quite a few mods that have been updated to the 1. I would like to know if I'm doing something wrong, or am I just using the wrong thing. - Turned off reflections completelyOh thanks!!! it worked by getting the GPP_secondary inside the gamedata file into my game data folder. An increased texture size would only affect the GPU, meaning it likely wouldn't impact performance at all. To install Parallax it is best that you use CKAN module manager to do so. You need Unity Asset Explorer to search for them and extract the textures out of it, which you can then edit them easily enough. Maybe squad doesn't have much time to make the planet texture prettier since their main focus is coding for simulationRunning about 50fps. I just as that attribution accompany the image when used in articles or where possible. Texture Replacement system - replace the textures on any . Near Future Electrical. Everything I found is unfortunately outdated and mostly incompatible with the current version of KSP. dds/. 1 however i got a problem. Next up: editing the config: specify scaledspace. Sigma Dimensions. Galileo's Planet Pack. This tutorial is designed for those with a relentless, creative spirit. However, for some planet makers it is common for the height map to just provide basic height information. (Required Mods) Sylandro's Planet Warehouse: 0. They are named Mun and Minmus. Added backwards compatibility for planet packs that only support up to Parallax 1. . 8x drops the framerate to a slideshow with Parallax. A PBR terrain shader for planet surfacesHomepage:. Sampling from a larger texture isn't much more expensive than smaller textures; it is all fill-rate at that point. (There are also parallax texture packs for RSS and other systems, and different sizes for the textures. . 1. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Gilly is a lumpy rock wandering around the orbit of Eve. 1 for KSP 1. all dwarf planets are based on real life dwarf planet types including Asteroid Belt objects, Centaurs, and Kuiper Belt Objects. I don't know much about installing mods manually, but i can help you fix your game. SpaceY Heavy Lifters. I would only recommend installing this mod if you have a very powerful graphics card. Replaces the Spaceflight Simulator 1. 8. The brightness produced by the stars has been corrected. 4 for RSS v18. mu you name, plus any textures assigned have been exported to the folder you selected on the previous step. Astronomer's Visual Pack-4k Textures (AVP-4kTextures v1. mu files as they are if the export fails for any reason, which KSP then won't load. KSP Dark Red . Beyond Home avoids all of the pitfalls that the stock planet has and sustains incredible detail even at the stock scale. Bodies have updated textures with improved mipmaps and normals. 6) KSP Recall (KSP-Recall v0. - Three new moons: Protorin, Glacia and Crysalis. Procedural Parts allows you to procedurally generate a number of different parts in a range of sizes and shapes. Personally I think 8k is the smoothest and looks the best. 11, recompiled as such January 18th, 2021 v1. I downloaded kopernicus BE and both parallax folders (there are 2, the parallax main and the stock planet textures), installed all of them and started the game, only to be greeted with a textureless and offset ground. Edited April 18, 2014 by Honeybadga You cannot replicate or create derivatives of my work inside KSP 2. But I think the more common one that people use is Texture Replacer which allows you to, well, replace textures with HD ones. Use the extra ram for parts. 8. 5595142. 8. Quadtrees are most often used to partition a two-dimensional space by recursively subdividing it into four quadrants or regions. Edit: Beyond Home is now also updated. 3. x-1. jimmymcgoochie. Planetary Diversity modifies the solar system between the MainMenu and the SpaceCenter scene. where <internalName> is the texture's internal name in KSP or path of a texture inside GameData/ (plus . Max that out and you should be good to go. If you copy the textures in the game and rename the copy you can go into the objects you are changing and add the new texture and it should come up as an option in game. but can you please update or should i say downgrade to ksp 1. dds, etc. 0 for KSP 1. jpg/. Endraxial's planet textures are good you can find them in the texture replacer thread. This mod adds the real solar system to its kerbal space program, where its orbits, sizes, actual textures, real antenna sites and most real launch sites are added. xksp-lush-plants. If you violate the terms stated in that license, you are infringing my copyright. It allows you to replace textures with custom ones, and basically gives you control over how things look in the game. Memory usage should be reduced significantly. Planet Factory (for the extra planets to configure, and rings for Saturn) . It can also save your textures into DDS format. Anyone here knows where to find them, or allready has them as JPEG or PNG?Parallax is a textures mod, but you need the textures to be installed separately for it to run. It would also help if KSP adjusted it's mip map LOD bias as currently it appears to require the camera extremely close to the parts to display the full res texture; as a result, artists (most likely unconsciously) tend to oversize their textures in KSP to keep their parts from looking smudgy and blurry at typical camera distances. - Glow effects on the GasGiants are 'thicker' to create a smooth transition from planet to space (since there is no AA with OpenGL). Remember me Not recommended on shared computers. All reactions. 2) After REX's dependencies have been installed, install Real Exoplanets by extracting the "RealExoplanets" and "REX-Textures" files into the KSP GameData folder. Planets do look better from space than stock KSP though, and at certain LODs on the way down, though some of the LODs look really bad. Kerbal Engineer Redux, The Near Future Pack, and Environmental Visual Enhancements are probably your best bets out of the 39 options considered. cfg and getting rid of everything but Jool. this is a add on pack af this series. CKAN is an excellent tool for installing mods in an orderly fashion. 90 So recently I finally saved up enough money to build myself a good computer, and now I can play KSP with visual enhancements no problem. But the new KSP 1.